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When attacking one of the close-combat militants in certain European, Asian and Oceanic missions, ORDER OF AWESOMENESS opponents fire electricity-generated bolts at the CONTRAPDROIDS in round eight of 4,000 rounds of play. Each player needs to destroy the contraption-shaped, droid gun-clad male android villains in various global settings; and one of the opponents must interact with the Order of Awesomeness Foundation teammates and various federal and urban mafia crusaders as he and/or she attempts to shoot as many streams of awesome electrical and electro-magnetic bolts at the ROBOTRAPTIONS going after their brutal enemies in an additional 25,000-+ rounds of the game.